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fredag 21 december 2012

Darksiders II

First 30 minutes 9/10. Halfway through 7/10. Final opinion [4/10.] -Below average platforming mixed with below average combat. Darksiders2 is an action game. With platforming, boss battles, and story that is a little bit predictable. So lets get down to it. First off, a little recap in the first one: You played war, you beat the shit out of satan, and now your four horsemen brothers joined you. ------------------------ That sounds like a great start huh? Joining in the fight against satan/god himself? OH WAIT THIS IS A PREQUEL.....*rewinding noise* ------------- Darksiders 2, sets well before the first game, is what you'd call a bit of an obvious conclusion. If you played DS1, you know whats going to happen by the end of this game. Alrighty lets get on to the scales: Story: Shit. Example: Blah blah blah blah, fetch quest, blah blah blah blah, corruption, blah blah blah blah new platforming item. Blah blah blah Entirely too easy/small boss battle. blah blah blah blah REPEAT TILL THE END -DS2 is not the least bit fun storywise. You fetch an item, so and so unlocks a door, you move on. In one part i had to find 3 Dead lords, who would serve the king, and then the king just killed them. I was a bit mad to realize the game just trolled me, which it should never do with this bullshit fetch quest into a dungeon of puzzles. I cannot explain how fucking annoying it is to have "fetch so and so's fucking crystal" played a hundred times. This game has more fetch quest than i've ever done in WoW. What surprised me is that there was no arena in this game. Gameplay: Slightly less shit, but still shit. Combat is fun, exciting, and shit gets clusterfucked every which way. But thats about 1/3 of the gameplay. The other 2/3 will have you. A) Walking to the next place. B) Figuring out the puzzles to the next walk, to get the the next puzzle. 90% of your time will be spent doing the puzzles, the other 10% will be short, fun combat. Which would be cool if i was playing proffesor fucking layton, but i'm not. I'm playing DEATH, motherfucking badass DEATH, and I spend 90% of my time fetching stones and shit for some godawful story of fighting pollution. In short: the combat is fun, but the puzzles are so numerous and just tedious to keep on doing it doesn't make up for it. Graphics: OK, but loading every other door is a pain in the ass.(considering there is somewhere between 20-50 doors in every fucking place you walk into). ----------------------------------------------------------------------------------------------- Rant: Darksiders has a good combat system, a good item system, and a (could be) decent story. Why oh why does this game suck soooooooooooooooooo much dick? Because its developers are fucking morons. What comes to mind when you mention DEATH, a member of the four horsemen? If its platforming and puzzles go kill yourself. Combat, hundreds of enemies dead, skills involving the dead, any of that would do. What i got was a game with more bullshit platforming than mario. Hey you got the crystal!? Oh sweet now go to the next area and fetch more bullshit. AHAHAHA each 1/3 of the dungeon requires 3-4 seperate puzzles. AHAHAH. This game is shit, nuff said.

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